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Art by MK Perker
It's a shame that Air is ending, but at the same time, that a book like this can get a two-year run in today's market is impressive. Air is one of those newer breed of Vertigo books, like Sweet Tooth or Northlanders, that is more concerned with exploring a notion than with telling a traditional, dark fantasy story. It took risks, was never very popular (sales demonstrate this), and should be considered a complete success of intelligent storytelling.
I'm thankful that Wilson was given enough space to finish off her story, because an overly-rushed ending would have done a great disservice to what she had planned and so clearly mapped out. In this conclusion, I feel like there may have been some corners cut - we never really do get a solid explanation of what Quetzalcoatl represented, and I would have loved to see more of Blythe's adventures in flying - but there was more than enough space to come to a satisfying conclusion.
This book started out being about the fear of flying (and not in an Erica Jong
Wilson did a wonderful job on this book. She invested a great deal of personality into her characters, demonstrated a novel approach to science fiction, and used the book to transmit some of her personal beliefs. I especially liked the issues about Zayn and fundamentalism. Perker was a great artist for this book, and was consistently excellent throughout the run.
I hope that Air is one of those Vertigo books that finds new life through trade sales, and that Wilson and Perker work together again soon.
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