Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts

Monday, November 30, 2015

Sullivan's Sluggers

Written by Mark Andrew Smith
Art by James Stokoe

Sullivan's Sluggers is a very enjoyable oversized graphic novel, with amazing artwork by James Stokoe.  I'd like to focus on that in writing about it, but it's important to point out that this book became the poster child for caution when dealing with Kickstarter, and that writer and owner Mark Andrew Smith really did not make himself a lot of friends while preparing this book.  I don't want to go into it here - you can google it and learn the whole thing, I'm sure.

The book, read outside of the context of its production woes, is very good.  The Sluggers are a team of washed-up baseball players (and one plucky rookie) who travel from town to town to play in exhibition games.  They are  a rough bunch.  Their coach has rage issues, and most of them drink or do drugs.

They accept a job in the town of Malice, and all is going well until the sun sets, and we learn that everyone in town turns into gigantic monsters that like to eat people.  From there, we fall pretty quickly into Walking Dead territory, only with massive monsters.  There is a backstory to the town, and that keeps the story interesting.

What makes this book so great is Stokoe's art.  That would come as no surprise to anyone familiar with his work, but there are still many pages that impressed me (to say nothing of the fold-out page).  He's the reason why I wanted to read this book, although I did like the story, and really enjoyed the high-quality production values.

Sunday, December 8, 2013

Leaving Megalopolis

Written by Gail Simone
Art by Jim Calafiore

Living in Canada has made participation in most Kickstarter campaigns prohibitively expensive, as the shipping rates for graphic novels have become a touch exorbitant over the last couple of years (thank you Peak Oil).  When I saw that Gail Simone and Jim Calafiore, the creators behind The Secret Six, my favourite DC comic of the new century, were collaborating on a creator-owned graphic novel though, and that they had priced it reasonably, I was more than happy to support the endeavour.

Leaving Megalopolis is the kind of book you would expect from these two, were they not fettered by corporate sensibility.  The story is set in a city filled with powered heroes, which gives it the reputation of being the safest city in the United States.  Something has happened though, and it's turned all of the heroes into killers with no respect for the human lives they had previously spent so much time protecting.  Now, they roam the city searching for people who have been hiding out, and force people to turn on one another to survive for a day or two longer.

The closest we come to a hero in this book is Mina, a police officer (maybe) who starts to pull together a small group of people to try to escape the city limits.  As we follow them from one disturbing scene to another (this book doesn't reach Crossed levels of gore, but it comes close), we are shown flashbacks to various stages of Mina's life, and come to appreciate her as the sort of complex female character that Simone writes so well.

Jim Calafiore is one of those excellent artists who, I've felt, doesn't get near the recognition he deserves.  He has a strong sense of character in his figures, although I started to wonder if some of the Kickstarter rewards involved getting backers drawn into the book, as a few people looked very photo-referenced in places.  He also writes and draws a backup story that helps flesh out a few of the super-powered characters we see in passing earlier in the book.

In all, this is a very capable graphic novel.  There has already been some talk on-line about revisiting these characters and this location, which doesn't seem like it would be too easy to do, but I do know that I'll be there to support any future collaborations between this duo.