Showing posts with label Image. Show all posts
Showing posts with label Image. Show all posts

Sunday, December 16, 2018

My Heroes Have Always Been Junkies

Written by Ed Brubaker
Art by Sean Phillips

There is no better partnership in comics today than the one between Ed Brubaker and Sean Phillips.  Their collaborations are always great to read, and push the boundary of whatever genre they choose to work in, be it crime, horror, or any combination of the two.  They are probably best known for their crime book, Criminal, which they are going to be returning to on a monthly basis very soon.

First, though, they published this Criminal novella, My Heroes Have Always Been Junkies.  It's the story of Ellie, a young woman who has spent her life on the margins of society.  Highly intelligent, she's always been drawn to the subculture of street drugs, idolizing musicians and writers who used heroin to fuel their creative fires.

In this slim hardcover, Ellie has been sent to a rehab clinic, where she meets and falls for Skip, a young man who is serious about getting clean, and who is holding on to a few family secrets.  Ellie knows that she is going to be trouble for Skip, but she can't quite help herself, and soon the two of them are on the run, and trying to figure out their next steps.

At least, that's what it all seems like on the surface, but because Ed Brubaker is writing this book, there's a lot more going on than just that; I just don't want to spoil things for anyone.

As is always the case, this book is a great character study, and examination of the mind of people who live on the edges, and have to live with the harm they cause.  There is a reticence to Ellie from the first page that makes her a very interesting character, and maybe not the most trustworthy narrator.

Phillips and Brubaker work beautifully together, complimenting one another's strengths perfectly.  This book is coloured by Jacob Phillips, not their usual collaborator Bettie Breitweiser.  Phillips uses more pastel watercolours, and especially in the daylight, gives the book a more optimistic feel.

This was a great comic.  I'm excited to see what the duo has in store for us with their new Criminal run, and I'm curious if we will see Ellie again.

Sunday, November 18, 2018

The Terrible Elizabeth Dumn Against the Devils in Suits

by Arabson, adapted by James Robinson

One of my favourite things about Image Comics is the way in which they will seemingly randomly put out a comic with little fanfare that has the ability to completely brighten one's day.  I'm not familiar with the work of the Brazilian cartoonist Arabson (except to notice that his name is starting to pop up on the variant cover circuit), but the Paul Pope-esque cover of this oversized one-shot magazine formatted comic, The Terrible Elizabeth Dumn Against The Devils In Suits, really jumped out at me on the stands this week, and when I saw it was only $6, I had to have it.

Arabson's story begins in a smallish city in Brazil, when an old man knocks on the door, very late at night, of a person he hasn't seen in over twenty years.  We quickly learn that the younger man owes the older a debt, and that the older man is the devil.  The price, made on a promise decades before, is the man's first-born son, but he quickly makes the offer of his daughter instead, claiming that she is so wild, even the devil couldn't tame her.

Elizabeth, we then learn, is in a boarding school, where she has been a near-constant source of trouble for the beefy nuns who run the place.  Warned by her mother, Elizabeth hits the road, trying to stay away from her father's debt, and ends up travelling with a musician who once made a similar deal.  Elizabeth, being who she is though, is not so much the type to run from her problems as face them head-on.

Arabson's art is terrific in this book.  He keeps the Paul Pope influence throughout, but there are also elements of Frank Quitely and Rafael Grampá here too.  I like how his characters show emotion, and found the backgrounds often worth studying.  This is a very solid book, and I'd like to see Image publishing more foreign comics like this, in this exact, affordable, format.  Highly recommended.

Wednesday, August 1, 2018

Violent Love Vol. 1: Stay Dangerous

Written by Frank J. Barbiere
Art by Victor Santos

I will admit that I hadn't been very impressed with the work of Frank J. Barbiere up to this point.  It's not that I thought he was a bad writer, it's just that nothing that I'd read by him had really clicked for me, and I was pretty indifferent to seeing his name on a project.  I do like Victor Santos's art though, so when I saw that their Violent Love began with a $10 trade, I felt that it would be a good idea to get it.

The book begins with a framing sequence that has a retired US marshal watching a young girl for her mother.  The girl shows interest in one particular case of the marshal's, that of Daisy Jane and Rock Bradley, a kind of Mickey and Mallory of the early 1970s.  The girl gets the man to tell the story, and it's at this point that Barbiere started to play with my expectations.

I think I expected a pretty straightforward romance and crime story, and found it interesting when the male part of this pairing barely appears in the first half of this trade, and doesn't really show much character until the very end of it.  Daisy is the real star of this book, and we learn what has led her to a life of using crime to fund a mission of vengeance.  She is with another man when she first meets Rock, while she hunts for the guy who ruined her life.

This mission leads to a bloody conflict with La Jauria, a cartel that employs some very colourful assassins.  Santos is great at both character work and at portraying some pretty mayhem-filled violent scenes.  I never really grew to like Daisy all that much, and found the revelation that closed off the book to be a little predictable (if probably difficult to explain), but I was completely drawn in by the plot, and now want to get the rest of this series so I can see how it all ends.

Tuesday, July 31, 2018

Displaced Persons

Written by Derek McCulloch
Art by Anthony Peruzzo

There are just so many good graphic novels out there that it's almost impossible for them to make enough of a splash.  I don't remember ever seeing this 2014 album-sized book being solicited by Image, but did see it on a sale table a while back and figured, because of writer Derek McCulloch's Gone to Amerikay OGN, I'd give this a chance.  It's really pretty good, so I'm glad I did.

Displaced Persons is a multi-generational family drama set in San Francisco.  It tells the story of the Price/Abramowicz family, focusing on three eras, with a few forays into other times and places.

The first third of the book is more or less a straight-forward private eye story, as Garland Price is hired to look for a missing heiress, and discovers some weird goings on in the 1930s.  After that, we move into the late 1960s, as Garland's two grandsons, one a cop and the other a little shady, find themselves in conflict with one another.  Later still, in the 1990s, we check in on one of Garland's great grandchildren as she deals with an abusive relationship.

There are some constants to this story - the family has remained in the same house throughout the century, and there is a recurring theme of people disappearing.  Much of this book is about examining the way the people left behind cope with those losses.

McCulloch very lightly uses a magical realist touch in this story that helps link the various strands together, and provide it with its odder moments.  The plot fits together nicely by the end, explaining the slightly confusing opening, and the characters stand out as being distinct.

The art, by Anthony Peruzzo, is fine, but not terribly memorable.  I like the way the book is coloured monochromatically, with each era being given a different tint.  Beyond that, Peruzzo's work is a little unfinished looking, but still manages to tell the story well.

This book worked very well overall, and I'm saddened that I didn't hear more about it when it was first published.

Friday, July 13, 2018

The Private Eye

Written by Brian K. Vaughan
Art by Marcos Martin

When Brian Vaughan and Marcos Martin started serializing The Private Eye on their website, panelsyndicate.com, I started to read it there, and loved it, but my deep aversion to reading books online left me downloading chapters but never actually getting around to reading them.  Luckily, the series was eventually printed as this lovely landscaped hardcover, and I finally got the time to sit and pore over Martin's art the way I prefer to - on paper.

The Private Eye is a pretty cool science fiction detective story.  At some point in the future, the cloud will burst, and everyone's secrets, photos, and search histories will come pouring out, ruining a whole lot of lives.  A while after that, all of American society will become obsessed with privacy, to the point where people adopt 'nyms' and walk around wearing masks all the time.  There will no longer be an Internet, and most interestingly, policing and journalism will meld, with the 4th Estate investigating and prosecuting crime as well as reporting it.

The series is centred around P.I., a paparazzo (independent private investigator) who, when a former client is killed, ends up getting swept up in a conspiracy involving teevee.

The mechanics of the plot are fine, but not that important in a lot of ways.  Vaughan's idea of the future is bizarre but always believable, and his characterizations are spot on, as always.  P.I. is an interesting character, with great t-shirts, and his Internet loving, tattoo sleeved grandfather is a wonderful addition.

Martin is the big hero here though, as he gets to design some incredible looks for people, and is given plenty of opportunity to do some wide-screen action sequences.

This is a very good series, and if you aren't looking for the book, I strongly suggest you hunt down the comics online.

Friday, July 6, 2018

The Pervert

Written by Michelle Perez
Art by Remy Boydell

I was a big fan of Island, the comics anthology edited by Brandon Graham and Emma Rios that Image put out a few years ago.  Each issue was guaranteed to have something interesting in it, but one strip that really stood out to me was one about a transgendered sex worker by Michelle Perez and Remy Boydell.

I was pretty happy to see that strips were being collected and added to the rest of this character's story, as The Pervert.
To that end, this book does a lot to normalize, in a wider publics' minds, trans people and sex work.  The main character has friends, sexual partners, and clients, and sometimes those people can be all three things.  She also has to deal with awkwardness at her work when she decides to come out and begin living as a female, and with a level of harassment on the street that is hard to understand.

The story jumps around some, and that works as a way to slowly build up the character and help us better understand her situation.  Boydell's work is simple and straightforward, but often more affecting because of that.  This is a good book.

Sunday, May 20, 2018

The Grave Diggers Union Vol. 1

Written by Wes Craig
Art by Toby Cypress

I love Wes Craig's artwork, especially on Deadly Class, but when I saw that this new series was being published by Image with him writing, and the consistently interesting Toby Cypress drawing, I was intrigued, but also decided to tradewait the book, as I've been trying to cut down on my pullfile list.  Last week, Craig was at TCAF, so I was happy to buy the book directly from him, and get it signed.

The Gravediggers Union is kind of a poor man's BPRD.  In this world, the men (because they are pretty much always men) who dig graves in cemeteries are also the people who guard the living from zombies, vampires, and other forms of undead malfeasance.  The thing is, lately, things have been getting a lot worse than anyone can remember, with attacks happening with greater frequency and intensity, and with deadly ghost storms showing up all over the place.

This has something to do with an ancient cult called the Black Temple, some elder gods, and a storyline that digs back to mankind's earliest days.  Things don't look good, but the Union itself is more concerned with following protocol, which frustrates Cole, a veteran grave digger who has a family connection to what's going on - his estranged daughter is possibly the prophet that the Black Temple has been waiting for.

I enjoyed the story, and the way that Craig built up some of the characters in the GDU, and established the animosity between Cole and his superior in the union.  I particularly enjoyed Morphea, the witch who Cole turns to for help, despite the fact that it is forbidden for the Union to communicate with witches.

Cypress's art is always a bit of an acquired taste, but I've always liked it.  The colourist, Niko Guardia uses digital washes to denote movement or atmosphere, and that's something that annoys me.  Like the paint splatters in Wytches or the weird lines all over Supreme: Blue Rose, I find it detracts from the story more than it adds, but maybe that's just me being old and traditionalist.  It does seem to be catching on lately, so I'm going to have to deal with it.

This was a good book, and I look forward to checking out the second volume some time.  That's the problem with trade-waiting - it's going to be forever before I get back into this series...

Sunday, March 4, 2018

Get Naked

Written by Steven T. Seagle
Art by Mads Ellegård Skovbakke, Fred Tornager, Thorbjørn Petersen, Sim Mau, Rebekka Davidsen Hestbæk, Emei Olivia Burell, Andrada-Aurora Hansen, Erlend Jhortland Sandøy, Ingvild Marie Methi, Thomas Vium, Christoffer Hammer, Aske Schmidt Rose, Silja Lin, Angelica Inigo Jørgensen, Tina Burholt, Hope Hjort, Bob Lundgreen Kristiansen, Cecilie "Q" Maintz Thorsen, Patricia Amalie Eckerle

As I've mentioned recently, I've long been a fan of Steven T. Seagle's comics work.  Also, confession time, I love a nice soak in heated water, and don't often care if there are other people around while I do it.  Therefore, Get Naked, Seagle's new book of "graphic essays" about coming to terms and experimenting with social nudity appealed to me.

Seagle has described this book as being in the style of Spalding Grey or David Sedaris's autobiographical essays, and while that's a fair comparison, what makes this book incredibly interesting is the way in which his massive list of mainly Nordic collaborators have chosen to interpret and present his words visually.

Every essay in this book is set in a different city, and concerns a time when Seagle ended up getting naked in front of other people (mostly physically, but occasionally emotionally).  We see him have touristic mishaps in a small Czech town, find his way into a mixed-gender nude swimming complex in Berlin, enjoy a nude celebrity encounter in a Korean spa in LA, and stress out about having to get naked with some comics fans in the showers after a soccer game in Spain.

Many of these stories are pretty funny, especially as they deal with a very common form of neuroses that just about everyone can relate to at some level.  It's interesting that Seagle is determined to become more comfortable in his own skin, despite some awkward experiences.  For a while, I was confused as to why he keeps returning to his fear of nakedness, but then it's revealed that he has to take up swimming for health purposes, and things become a little more clear.

In the final analysis, this book can also be seen as an exploration of one of the ways in which America is so different from the rest of the world, in terms of its discomfort with nudity.  In the countries that Seagle visits (Japan, Korea, Germany, Denmark, Spain, Australia, Estonia, Czech Republic, and others), no one is too hung up on their appearance, nor are they as terrified of having someone catch a peek at them as Americans (and, often, Canadians) seem to be.  Seagle, who travels extensively for his animation work, and to appear at conventions, never seems to miss an opportunity to experience local customs, and that's pretty cool.

This book feels liberating in a number of ways, and features some terrific artwork by such a large number of collaborators.  Some of the chapters are very detailed artistically, while others are loose and very cartoony.  At times, the writing and art styles didn't exactly match, but in most cases they were very complimentary to one another.  Each chapter opens with a "travel poster" by Emei Olivia Burrell, and these were gorgeous.  I could easily see them framed and hanging in spas all over the world.

Tuesday, December 26, 2017

Solstice

Written by Steven T. Seagle
Art by Moritat

Solstice first entered the world as a three-issue miniseries in 1995 that was never finished because its publisher went bankrupt.  It was completed and published as a trade paperback in 2006, but was then reworked a little, and published again as a hardcover in 2016.

I've been a fan of Steven T. Seagle for quite a while, but had never noticed or heard of it until I came across it for the first time.  Moritat is a great artist, although the original 2/3 of this book date from when he used to go by his actual name, Justin Norman.

The book is told, in an ever-shifting narrative, by Hugh Waterhouse, who has been dragged into the jungles of Chile to search for the legendary fountain of youth.  Russ Waterhouse is a truly terrible person - he's a rich bully who has dragged a number of people into his lifelong obsession, which has become more pressing since he has developed terminal (yet symptom-free) cancer.

The story jumps all over the place, as Hugh describes his childhood, and two earlier expeditions to Arctic Canada and to Siberia, both of which came with great risk to his body and mind.  The Chilean expedition is no different, as Russ barrels through, and the group attracts the attention of some (kind of stereotypically rendered) indigenous groups.

Moritat's art is pretty nice throughout.  His art reminds me a little of Tim Sale's here, which made me think a few times of his book with Seagle, The Amazon.  The real draw is just how well Seagle builds up the two Waterhouse mens' characters, adding layers as he goes to make the ending a little more poignant.

I'm glad I picked this up - I really enjoyed it.

Wednesday, January 18, 2017

Virgil

Written by Steve Orlando
Art by JD Faith

Steve Orlando first caught my eye with his excellent Image series Undertow, and has since become a bit of a sensation at DC, with his Justice League of America launching soon (although I much prefer his excellent Boom! title Namesake).  I felt like it was time to check out what I think was his debut graphic novel, Virgil.

This is a pretty impressive book.  It's set in Jamaica, and centres on Virgil, a police officer in Kingston who hides the fact that he's gay from everyone in his massively homophobic environment.  He has a boyfriend, Ervan, but they aren't able to spend much time together, and have to live completely in secret.

When Virgil's secret comes out, he is assaulted by his coworkers, and his lover is taken away.  What follows is a pretty bloody revenge story, which Orlando described as pure "queersploitation".
What really makes this book stand out is the way in which Virgil disproves or runs counter to just about every common stereotype we see portrayed in just about every form of media.  I thought that the decision to set this book in Jamaica makes it feel unique, although it also makes it easy for a North American audience to avoid examining its own entrenched and systemic homophobia.  At the same time, it makes the story more vivid and believable.

JD Faith's art works very well with this book, and the entire package is a very satisfying read.  Orlando and Faith are both up-and-coming talents that people need to keep an eye on.  Good stuff.

Wednesday, November 23, 2016

Think Tank Vol. 1

Written by Matt Hawkins
Art by Rahsan Ekedal

I tend to stay away from Top Cow comics because of some bad experiences in the past, but had heard some good things about Think Tank and thought I should check it out.  This first volume of the series is pretty delightful.

David Loren is a scientist working for the US military.  He was recruited as a child prodigy, alongside his closest friend, and has basically spent his adolescence and early adulthood in a hidden lab, where he has worked to develop some serious next generation weapons.  As he's gotten older, David has begun to feel the guilt of his complicity in mass death, and as such, has begun to rebel a little against the system.

After sneaking out to party, he meets a woman, and then decides that it's time to retire from this job forever.  The problem is that the military doesn't let people with his type of knowledge leave, nor are they too happy to learn that he shared some secrets with this young woman.  David has to use all of his skills to escape, and that leads to a pretty exciting sequence of events.

The tagline on the cover of this book says that reading it will "make you smarter", and while I don't know about that, I can say that Matt Hawkins displays a great deal of intelligence and thoughtful planning in writing this.  David is both a likeable and scorn-worthy character, and it's a little hard to decide to what degree the reader should be on his side.  Rahsan Ekedal is a very skilled artist.  I loved his Echoes with Joshua Hale Fialkov, and am pleased to enjoy this stuff here.

I do have the second volume of this book in my to-read pile, and am looking forward to it, but at the same time, I feel like this volume closes things off perfectly, and that Hawkins could have easily finished the story here and it would all be fine.

Thursday, October 27, 2016

Kinski

by Gabriel Hardman

I've been a fan of Gabriel Hardman's work for some time now (I think he first came to my attention when he was drawing Hulk for Greg Pak), and have especially been enjoying his work with his wife Corinna Bechko on Invisible Republic, not to mention their excellent Planet of the Apes and Star Wars: Legacy work.

Kinski is a recent solo outing for Hardman, and it is a hard book to get a read on.  Joe is a guy in town on business when he finds a lost dog, names him Kinski after the actor in a favourite movie of his, and decides to keep him.  When he finds out that Kinski already has a family (and another name), that doesn't stop him from kidnapping the dog, and embarking on a journey that is a very unfunny comedy of errors, costing him his job, friendships, and really, sense of reality.

What's strange about this book, and is the thing that kept bothering me about it, is that Hardman never really explains Joe's motivations.  His friend and co-worker suggests that he has some kind of unresolved childhood issues towards a family pet, but Hardman never makes that clear.  This makes the book a little more unsettling, but also much more effective in its role as a portrait of insanity.

Hardman's art is always nice, but feels a little cleaner and simpler in this book, as if he were using it as a way of escaping the more intricate and planned work of Invisible Republic.  Hardman shows us a part of the US where giant RV tent cities are unremarkable, and where relationships are as precarious as the employment.  I guess it makes sense that Joe wants to have some kind of connection to something loyal, even if it doesn't make sense to anyone else that he would risk his well-being for someone else's perfectly content pet.

Sunday, May 1, 2016

The Bulletproof Coffin: Disinterred

Written by David Hine and Shaky Kane
Art by Shaky Kane

I read the first The Bulletproof Coffin miniseries, but don't remember a whole lot about it besides the fact that it was rather odd, and had terrific artwork.  I recently got my hands on the second trade, Disinterred, and have been very impressed with it.

David Hine and Shaky Kane have basically just done whatever they've felt like with this surrealistic and bizarre comic.  Individual issues may tell a story or not, and those stories may or may not link up in certain thematic ways, or feature a common story thread.

We are given stories about a paranoid police officer, an electively mute caretaker who copes with the loss of her daughter by breaking into peoples' homes, and are invited to an open mic night for storytellers who tell some very dark tales.

There is also an entire issue made up of unconnected panels that can be read in any order, and another that simulates a collection of trading cards that tell the story of The Hateful Dead.

Things in this book loop back on themselves in a number of different places, and the feeling of dread never goes away.  The editorials by 'Destroyovski' make plain the influences of literary figures like William S. Burroughs (Dr. Benway even makes an appearance) and Brion Gysin, and the comics do experiment with some of their writing techniques.

At the end of the day, this is a very good comic to put in the hands of someone who misses earlier Grant Morrison, or who likes having some very unique images just wash over them.  I'm surprised that there wasn't more discussion of this comic when it came out, but I can also see how it could have been easily overlooked.

Tuesday, July 28, 2015

Black Hand Comics

by Wes Craig

I've been a big fan of Wes Craig's work on Rick Remender's excellent series Deadly Class, and first saw the potential in his art when he drew a few issues of the good Guardians of the Galaxy run, but had never read anything he had completed on his own before walking past his table at TCAF this year.  I thought it wasn't much of a risk to take a chance with Black Hand Comics, his collection of three stories that were originally released online.  The book is a wide, narrow hardcover, and each story shows off a very different approach by Craig.

The first, The Gravedigger's Union is a fun story about the real work of cemetery maintenance crews, which is mostly done after dark, when the dead get up.  It's told in black and white.

The second story, Circus Day, is a bit of a coming of age story about a boy who visits a travelling circus with his sister, after being forbidden to do so by his father.  The kid wants to see the freakshow, despite not having enough money to enter.  When his sister goes off with one of the acrobats, he gets up to some mischief.  Visually, this story is closest to Craig's work on Deadly Class, although he uses more painterly effects, and has some fun with sound effects.

The final story, The Seed, is the creepiest, and best shows off just how good Craig can be.  The story is slight; it's about a man who is fleeing from some people who took him in and helped him, but who seem to be a part of a cult.  There's a darker aspect to this, but I don't want to spoil it.  Here, Craig tells the story in a mix of flashback and present, and it's easy to envision these pages being spread in a straight line around a gallery wall.

This is a very impressive book, although it is frustratingly finished too soon.

Monday, April 13, 2015

Wayward Volume 1: String Theory

Written by Jim Zub
Art by Steve Cummings

When Wayward, the new series from writer Jim Zub(kavich), whose Skullkickers is a riot of a book, first debuted, I wasn't sure if I was interested in it or not.  I like Zub's writing on the other title, but that is a more comedic comic, and is something I never thought I'd want to read (it's a really special comic).  This looked more serious, but I wasn't sure if it was going to grab me.  Luckily, Image keeps the price low on first volumes of new series when they are published in trade, and since I was standing in front of Zub at a convention, I felt like I had no reason not to buy this.

This series is centred on Rori Lane, a mixed heritage Japanese-Irish teenage girl, who has moved to Tokyo to live with her mother, who she has not seen in a year.  Almost immediately upon landing in Japan, Rori starts to notice reddish lines that connect her to her destinations, that no one else can notice.

On her first night, she is attacked by a trio of kappa, folkloric turtle-creatures that appear much more dangerous than how they are usually depicted.  A strange girl, Ayane, appears to help her out.  As the story progresses, Rori meets two other kids who have abilities, and stumbles across a plot by some other characters from Japanese folklore, who have evil deeds in mind.  It seems that Rori is a weaver, and this has something to do with her mother.

The easiest comparison to make here is to Buffy the Vampire Slayer.  We have the inherited abilities, the idiosyncratic group of peers, and a winking acknowledgement of the story's debt to its genre forebears.

This is an engaging read, with nice art, and a strong sense of place.  I think, had I read these issues individually with a month between them, I would not have made it to issue five.  In the trade, there's a better sense of the larger story, but I'm not sure that there is still enough here to really keep me interested for the long haul.  I would think that this book would appeal to teens, but the level of profanity would keep it from be shelved in a lot of libraries where it would be most welcome.

Saturday, January 3, 2015

Not My Bag

by Sina Grace

I'd wanted to read Not My Bag for a while, because I've enjoyed Sina Grace's cartooning, and like the idea of him using memoir to shine a light on life in lower-high-end retail.

Needing to pay off some car repairs, Grace took a job at a prominent department store, becoming their 'Eileen Fisher specialist', and selling a line usually associated with older and larger women.  At first, Grace dives into the job with enthusiasm, but as he starts to see how the place works, and how the people above him manipulate their workers, he goes from enjoying his job to having attacks of paranoia and anxiety.

Grace fills this book with the types of insights you would expect from an intelligent and observant person in his position.  He talks about his sharkish co-workers, who are desperate for commissions, as well as his disdain for his own Persian-American community (interestingly, the only time that ethnicity enters the book).

Throughout the book, Grace also shows his own mental state during this time.  We see how the ghosts of former failed or unrealized relationships make it difficult to get closer to 'The Lawyer', his current love interest.  He drops hints about how his comics career is growing at this time as well, although not quickly enough to outpace his growing love of purchasing higher-end fashion items for himself.

Grace is a smart cartoonist.  I especially like the way he refrains from showing the face of Frankie, his manager.  She is always shown as wearing different masks, most notably a Guy Fawkes/V For Vendetta one when she is at her angriest.

This book made me appreciate how comparatively simple my own forays into retail were, although I think anyone who's worked in the industry at any level would recognize the way the system treats the people at the bottom of the totem pole.

Saturday, April 12, 2014

Jan's Atomic Heart and Other Stories

by Simon Roy

I picked up the original printing of Jan's Atomic Heart at the Toronto Comic Art Festival back in 2009, and was pretty impressed with it.  Since that time, writer/artist Simon Roy has been steadily making a name for himself working with Brandon Graham on Prophet, and on some random stories in places like Dark Horse Presents, and the recent new series The Field.  When I saw that Image was reprinting the original story, along with some other shorts as Jan's Atomic Heart and Other Stories, I knew I'd want to own it.

The title story still reads very well.  Jan is a man whose consciousness has been transferred into a metallic body while his own body recovers from an illness or injury.  He is a little suspicious, however, that this body is not like other ones used for these purposes, and of course, things are not all as they seem.  Roy provides some interesting twists, and his sketchy, loose art style works well here.

I was pleased to enjoy the other short stories as much or more than the main tale.  In one strip, a man and a talking ape have been marooned on an island together for years, and when escape finally looks to be possible, they don't react the same way.

Many of these stories feature alien creatures or beings that would not be out of place in Prophet.  In one story, Americans try to sell weapons to a faction of insect creatures as a ploy to gain land for themselves.  In another, a bar brawl turns weird very quickly.

Roy is a very talented storyteller, whose work keeps improving.  His is a career I look forward to watching grow and develop.

Tuesday, December 24, 2013

The Saviors #1

Written by James Robinson
Art by J. Bone

We all know the score these days - Image Comics launches a new series, everyone gets really excited about it, there's some action on the after-market, and the world is just a little bit richer for it all.  This has been going on for a while now - it was a trend even before Saga dropped.  What I've liked best about this is the novelty of the books that have been appearing, and the quality of the creators involved.

This year, as the only book being published by Image this week, we get the first issue of a new collaboration between James Robinson, who is best known for his work on Starman at DC comics, and cartoonist extraordinaire, J. Bone, who has worked all over the place at different times.

This series is set in a tiny, dusty desert town.  Right from the beginning, we are introduced to Tomas, a bit of a layabout who loves his town, loves getting high, and finds that life generally treats him pretty well.  He has a big drugged-out heart-to-heart with a lizard while smoking up one day, and later, while under the influence, manages to convince himself that the town's Sheriff is actually a lizard-man, or an alien, or something.  Of course, this being comics, the cop is most definitely a lizard-man, and he comes after Tomas for knowing too much.

Most of this issue is given over to the typical first issue stuff - we get a real strong sense of place and character from this issue, and Robinson and Bone work very well together to establish that.  Tomas's ongoing narration lets us understand him perfectly, while Bone's art makes the town a very familiar place.  Robinson's writing reminds me a little of his Leave It To Chance series, although this is a more 'mature' title.

I'm definitely looking forward to seeing where this series takes us.  Robinson has been hit-or-miss in the years since Starman ended, but this series is different enough from that work that I get a real positive vibe off of it.

Saturday, November 30, 2013

Black Science #1

Written by Rick Remender
Art by Matteo Scalera

I am very happy to see that Rick Remender is returning to Image Comics with new creator-owned work.  I've been enjoying his stuff at Marvel (Uncanny X-Force is a modern classic), but have missed seeing what he comes up with without any fetters or editorial hindrances.

The first issue of Black Science is an exciting study in how to launch a new series.  The issue is narrated by Grant McKay, a scientist who has led a group of people, including a financial backer and his wife and kids, on some sort of inter-dimensional journey.  The comic opens with Grant and a friend, Jen, racing through an alien landscape to return to their group before their device jumps everyone to another dimension.  Grant needs to fill the device with clean water, or everyone will be vaporized when the machine starts working (it's a MacGuffin, but an effective one).

The world they are in is definitely strange.  They are being chased by fish people outside of a temple that is on a giant turtle's back.  Grant makes his way into the temple, which is populated by frog people who can fire some sort of electric charge from their tongues.

What makes this issue so effective is Grant's narration, as he reflects on some of his life choices, such as the decision to devote his life to the study of 'black science', and the effect it has had on his family.  He is determined to save them, as the clock runs down, but he keeps running into obstacles.

Much of this book reminded me of Remender's classic Fear Agent comic.  In it, Heath Huston has been all but destroyed by the mistakes he made trying to keep his family safe in the wake of alien invasion.  In this book, Grant (which, if I'm not mistaken, was Heath's son's name) has the opportunity to proactively avoid Heath's fate, and I imagine that's what most of the drama of the series will spring from.

Matteo Scalera is an excellent collaborator for Remender on this book.  He's capable of taking the wildest ideas, and making them equally plausible and even wilder.  There is a Dan Brereton feel to some of his character designs, but the kinetic energy of each page is definitely Scalera's.  If the group keeps jumping to different dimensions every couple of issues, I imagine that we're going to see some pretty wild stuff in this book.

I like the way Remender introduces the rest of the group, immediately sowing suspicion that someone is working at cross-purposes to everyone else, and quickly outlining rivalries and jealousies.  I feel that there is going to be a lot of fertile ground to explore in this reworking of the Lost in Space concept.  I already can't wait for the next issue.

Thursday, November 21, 2013

Sex Criminals #3

Written by Matt Fraction
Art by Chip Zdarsky

Sex Criminals is easily the funniest, most touching, and most surprising comic on the stands today.  Matt Fraction and Chip Zdarsky have found the perfect blend of humour, character development, titillation, and irreverence in this new series.

Suzie and Jon, who have only just met, have the strange ability to stop time when they orgasm.  Neither has ever met anyone else who can do this, and now that they've found each other, they are curious to see where their new relationship might need.  Which includes using their ability to rob banks, as we keep seeing in the comics' framing sequences.

Most of this issue is given over to the rest of Jon's growth and development, including his first time with a woman (his first time with a man gets some space too).  As the issue progresses, we get to see the new couple's first visit to Cumworld, the porn-store that Jon has been frequenting since his pubescent days (complete with a dildo-fight), and a musical number in a pool hall.  Trust me, the musical number, which has the lyrics to a Queen song covered by Matt Fraction's discussion of why they couldn't use the lyrics to the Queen song, is worth buying the book for alone.

Zdarsky peppers this book with hilarious little visual gags (I'd like to know how much time he's spent imagining Cumworld), while still making such a ridiculous concept feel perfectly realistic.

As great as this comic is, it's only enhanced by the best letters page in comics, since at least the early days of Powers at Image.  The readers that write in treat this book as something between a traditional superhero comic and Dan Savage's advice column.  Brilliant, disturbing stuff all around.