Saturday, May 12, 2012

Skullkickers #14

Written by Jim Zubkavich
Art by Edwin Huang, Misty Coats, and M. Goodwin

This issue of Skullkickers moved into unexpected territory very quickly.  We'd been promised the story behind Baldy's gun, and we do learn where he got it from in this issue, but it was not in a way I ever could have predicted.

The comic starts with him still on the sailing ship from last issue, fighting a slimy monster that just hatched out of an egg.  He makes reference to having fought one before, and the comic then moves into a flashback set in New Mexico in 1876, where notorious bounty hunter and gunfighter Rex Maraud has just arrived in a small town to do some monster hunting.  After the usual display of skill for some town idiots, Rex moves out to a site known for supernatural goings on, and waits for a cult to begin some kind of strange ritual.

Eventually, after fighting another slimy monster, he ends up in thrall to a Lovecraftian demon-thing.  Somewhere in all of that, he gets his gun.  We are promised that the next issue will show us how he ends up in the medieval fantasy land that we are used to, and where his hair went. 

Jim Zubkavich is not one to fall back on conventional plotting or ideas, and I love how fresh each new issue of Skullkickers is.  This is Jonah Hex played for laughs, which is a nice change from the usual in this book, although I hope it doesn't take long to get us back to the main story.

This issue also has a back-up collaboration story featuring Shorty and a girl from a comic called Princeless.  It's cute, and nicely drawn, but I don't know if it's enough to get me to check out that other title.

No comments: