by Jeff Lemire
The last arc of this series, 'Wild Game' begins with this issue, and in his usual fashion, Jeff Lemire starts off by doing something unconventional. The comic opens with Gus, the main character, dreaming about many of the key events that have happened in this comic so far, before we see some foreshadowing as to how the series will end. Lemire coloured these pages himself (Jose Villarrubia colours the rest of the comic), in garishly bright watercolours, giving everything that surreal dream-like quality that is so hard to achieve.
Once Gus wakes up, we find that he and his friends have made it to Alaska, where they hope to find the secrets of Gus's birth, and find the now-deranged Dr. Singh, who has figured out everything that this series is based on - the creatures in the tombs under the ice, the plague, and where Gus really came from.
It doesn't look like the group is going to have long to puzzle through all this new information though, as Abbot, the militia captain who has been hunting them is also on his way to Alaska. With three issues remaining, it's a little easy to predict how things are going to go (especially with Lemire dropping hints at the beginning of the book), but I still look forward to following this book through to its conclusion.
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